Sarah Bright, Communications Director at Digital Chalk says that gamification in eLearning is the use of game theory and game mechanics in non-game contexts to engage and motivate your users.
Gamification is growing in popularity and can produce measurable results, if used properly. Incorporating elements from games into the classroom is a great way to provide students with opportunities to act freely, show competency, and work together.
There are many different benefits of using gamification within your eLearning courses.
Click here to see 8 identified by Sarah and her team.