Josh Devanny of Fuse Universal wrote an interesting article on LinkedIn in which he set out a number of important points to consider when conceptualising a project and beginning to design learning materials specifically for mobile (smartphone) delivery. He writes more on each of these key points:
- Start Simply for Smartphones
- Think Consumer
- Compress and Chunk Content
- Think Tactile
- Know the devices
- Single, double or treble plays
- The new learning value chain
Click here to go to Josh’s article.